2/8/10

TRANSITIONS

This is probably going to be the last post here. Obviously there's not a lot of traffic that comes through here (or any), so there's no real reason to maintain this blog. We MAY Continue updating information here about Dog Adventure and Bainemo's new game, Creation of the Atriar, but probably not. He was talking about maybe setting up Twitter accounts for releasing updates on those. We'll see.

Anyway, I forgot that I've had a 1up account for like 5 years, so I've decided if I have any more musings to type about old games I like, I'll post them there. I might copy over a few just to give it some fodder to start out. We'll see.

Anyway, if the Twitter thing happens, I'll say so here. Because the best way to advertise is to write on a scrap of paper and then throw it in a well. WAIT NO

1/21/10

MONTH OF ABSENCE- Metroids

HOLY SHIT. I finished most of my plans for the last month, gamewise. Firstly and most importantly, Dog Adventure's made the first significant progress in about 3 months. The long hiatus I took for school ended for a month. of course now I'm back in school, and it's only a matter of time before I go back to being lazy and only doing the work that's required of me. That said, I really like the new Dog Adventure material and I think you will too, guy who isn't reading this.

Anyway, my classic video game missions that I started last November or so have made tremendous strides also. I started playing Metroid 2 immediately after Metroid 1, but it's just.. not very good. I remember getting it at Circuit City when I was like 5 or 6, after playing Super Metroid, expecting it to be just as awesome (Because I was a fucking moron who thought Game Boy games could be as sophisticated as Super Metroid). Anyway, that fell through HARDCORE DUDES. I didn't like it then, and I honestly don't like it that much now. I remember a period in like 7th grade when I tried to play it again and actually got reasonably far (I think), but now it's 8-9 years later and that fire has died. Or something.

However, After I played Metroid 2 for like an hour, I got really curious as to how the remake of Metroid 1 turned out. Turns out, Metroid: Zero Mission is awesome. It gives you a little more direction than Super Metroid, and a shitload more than Metroid 1, but I don't really think that's a problem. Yeah, there's less of the exploration aspect, but it's definitely still there, and there are a hell of secret items n'shit to find. It definitely has more of a Super Metroid feel to it than Metroid, thanks to the map and menu and all that shit. The whole thing's capped off with an awesome Metal Gear Solid-esque segment where you're sneaking around in Samus' Zero Suit, which makes her a worthless pile of garbage. Eventually you find your suit and all your gear, and you're all NOW WHAT YOU MOTHER FUCKERS and go around wrecking shit on the Space Pirate Ship. Fun game.


Straight after that, I went on to Metroid Fusion. Fusion is the direct sequel to Super Metroid, and it shows. It's been a month since I played it, about, but I definitely remember getting way more of a Super Metroid vibe off it than I did from Zero Mission. You know what else it reminded me of? Resident Evil. I suppose part of it's the fact that the game takes place in a closed-off lab where everything went nuts. The music's a lot more ambient than Zero Mission. Again, a lot like Super Metroid and Resident Evil. Woaaah. Lastly, the whole game you're being stalked by a clone of Samus from Super Metroid. The clone's way stronger than you and you're better off running from it than letting it kick your ass, not unlike Mr. X or Nemesis from the RE series. The cool thing is that the clone Samus uses the same Screw Attack animation from Super Metroid, whereas the real Samus uses a new one. I also think clone Samus uses the Spazer/Freeze beam from Super Metroid, but like I said it's been a month, so I don't actually remember.

Anyway, I got a WHOOOOLE LOAD of shit to say about Castlevania next time, but I'll leave this one on a Metroid-only note. And Dog Adventure.

12/20/09

So since I basically just use this blog to talk about what old games I'm playing

I figured I'd talk about Mickey's Ultimate Challenge, which I blasted through in about 30 minutes yesterday. I used to have this game for Gameboy when I was a kid, but yesterday I was playing the SNES rom, so I'll talk about that.

At 30 minutes (I cheated a little, more on that later), this is a pretty shitty purchase for someone to make back in the day. I guess that's passable for Gameboy. Gameboy cartridges are pretty small, so unless you're playing Link's Awakening or Final Fantasy Adventure or something, you're probably not expecting a full-length game. Mickey's Ultimate Challenge, on the other hand, is literally a direct port from SNES to Gameboy. Or Gameboy to SNES, depending on how you look at it.

For those of you who haven't played it, basically what you're paying for is a handful of... I don't even know. I want to say they're like the games that come with your computer, but Windows computers come with Solitaire and other weird bullshit nobody likes like Spider Solitaire, so that's not really true. Basically think of the most badass games available on Windows the day 3.1 came out, besides Hover. Anyway, that's what you have here, all connected by Mickey Mouse dragging his ass (And I mean dragging) around a castle in his dreamworld.

The first game I played, actually, was the only game that really broke from this mold. I don't know what I'd call this game. The goal is to alphabetize some guy's books. I guess he's the castle librarian or something. Anyway, you do this by jumping round like an idiot on a bunch of blue books, and every so often a brown book with a letter on it will come by. You're supposed to jump on these books in alphabetical order, which is no problem if you graduated kindergarten. The only problem is that what letters show up is completely random, so you might be starting on J or something and not know it until you've been hopping around for a while. It's definitely doale, just a little annoying since the guy keeps his alphabet books over a bottomless pit

Next we have.... a block shoving puzzle, I guess. So this is basically... uh.. I don't know. I'm trying to think off a game to compare it to. It's really common, but I can't think of any by name. Anyway, this one's decent, just don't push any buttons or you'll reset that shit and scream and stomp your feet.

On the main floor of the castle there's Simon and Concentration but nobody cares about those games so they can deal without having their own screenshots.

Last of the immediately available games is Mastermind with Goofy. It's Mastermind, but with more in-depth clues in the early levels. I ended up cheating on this one because I had no idea what the hell clues he was giving me on the third part. I guess part of the longevity of the game is based on how many times you have to repeat shit, because that's how you want to know you've gotten your money's worth, right?

After you beat all the games, you get a bunch of random items to distribute around the castle. You trade the items for beans, and your ultimate prize is that you get to go do a slider puzzle. This easily took me as much time as the rest of the game combined, because I fucking hate slider puzzles and so should you. After you finish the puzzle, Mickey wakes up and it was all a dream. Wooooo yeah.

I honestly don't think I'd know this game even existed if I hadn't owned the Gameboy port. I never beat it on Gameboy because I guess I was an idiot. Like I said before it's literally a carbon copy of the SNES version, just with downgraded graphics. Anyway, I'll try to focus on a more popular game next time. I'm still playing Castlevania III, but Death is a fuck and makes it hard to progress.

12/16/09

Combo is continuing

Ahoy there. I put up a picture of the Castlevania 3 cart because that's next in my series of olden times games I'm playing through. It fits the retarded pattern I have going right now because about a month or so ago, I played through Castlevania 2. I beat the first one several years ago on an airplane and decided to skip it. Well, this shit directly in the middle of my Metroid series, but technically I started playing Castlevania 3 immediately following 2, then took a break because it's so fucking hard. I started playing it again today to avoid writing papers. I've also been playing Castlevania 4 here and there in the background since the middle of October. Also hard. But we'll GET THROUGH THEM GOD DAMN IT FUVJKVUZXKM

Anyway, I did finish Metroid. The part in Mother Brain's room with the donut lasers and the other green shit flying all over the place is a big pain in the ass, but after I stopped just trying to blitz her it went fine. Samus only took off her helmet for me, so I guess I sucked at it. Oh well. She's not very attractive, so I don't consider it a huge loss.

I probably did this a while ago, but I'm going to plug Groztunes again here. It's.. stuff, and also gives me a few more words to write here. It's not like it's going to do a lot of good because this blog is a ghost town, but maybe it'll garner some more popularity now that I'm talking about things that were popular 20 years ago, like Castlevania and Metroid.

Anyway, I'll keep posting my adventures through olden-gaming land. In the meantime, I have absolutely nothing to report on Dog Adventure, but my life becomes a hell of a lot freer on Tuesday afternoon, so hopefully by the end of the year I'll have something new to tell all the smiling folks in this ghost town.

12/13/09

Bainemo plays some Warcraft 3 World Editor

You may be wondering why we haven't updated in...however long. You may think we're lazy. Well, you're right. But that's not the only reason.

You see, you update a blog when you do something worthy of bragging about. What have we done? Played several MMOs, some WC3. Homework. Regular work. Nothing fun.

UNTIL NOW!!!!!!!

Well, Grozlam still hasn't done JACK SHIT. He does a lot of schoolwork, and a lot of not doing anything. That's because he is boring, unlike me.

I've been working on, of all things, a Tower Defense for Warcraft 3. I'm actually fairly far along. All the triggers are done. All the...unit is done. All that's left is towers. Based on my current rate of progress, I should be done with version 1 within...let's say two weeks. I really don't want to use rapidshare to upload it, but since Blogger gives me no other choice...

I'll figure something out.

Grozlam Plays Some Metroid

Hey there, nobody. I'm taking a different turn with this blog than we previously have, mainly because I haven't done jack shit on Dog Adventure since school started. Well, finals are this week, and I think I've had a long enough hiatus, so with any luck we'll see more of that in the weeks to come. Anyway, I'm bored and hiding from studying, so instead I decided to just ooze my brains out here about my experiences with the Metroid series, specifically the original. I guess it'll read more like an actual blog entry, I dunno. Anyway, here we go.

I'd had Metroid for a while on actual NES, and can recall maybe like 10 separate instances where I've tried my hardest to play through that god damned maze of a game. Well, I finally got down to FUCKING BRASS TACKS and am actually getting around to playing the game proper-like.

Super Metroid was my first Metroid game, and my first Castleroid in general (If you use that term. Metroidvania, if you're an idiot). It's probably one of my favorite games ever, even though it took my 5 year-old ass like a full month to play through the whole thing. I picked up Metroid II: The Return of Samus shortly afterward, but I didn't like it very much because I was a stupid kid who couldn't handle taking steps backwards.

Flash forward to when I was like 10, maybe, when I re-bought an NES. I'd had one when I was a kid, but my parents sold it when I was pretty young, and I was too stupid to care at that point. I had the Super Nintendo, so why did I need that shit? Anyway, I saved up some cash and bought a new one in 4th grade, and proceeded to pick up whatever games would turn up cheap at FuncoLand. It wasn't long before I got my hands on the dirtiest-ass copy of Metroid ever. Like, the sticker and the contacts were all covered in this, like, brown film. I have no idea how the hell FuncoLand got their hands on it, because they're usually huge assholes when it comes to a speck of dust being anywhere near what you're selling. I remember I blew into the cartridge at the store and a bunch of dust visibly came out of it. The clerk was like HEY DON'T BLOW INTO THAT IT'S BAD FOR IT, but seriously it couldn't h ave been worse than it was.

Well, I bought it anyway because it was cheap and I hadn't ever played the original Metroid before. After about a hundred years of scrubbing the shit out of it with those pink scrubby brushes and ELIMINATOR spray, I got that thing working, and was immensely disappointed. I think by that time, I was old enough that I could respect games in their original context, but to be honest, I wasn't really big into Metroid. Climbing giant vertical towers of retarded jumps with spiky turtles wasn't my thing, and I really lacked the patience to play the game properly at that time. Like I said before, I probably started and tried to make progress in Metroid like.. several times, and never succeeded in getting anywhere, unless I just blew straight through to Norfair and got my ass handed to me.

But yeah, now in 2009 with another like 10 years of life under my belt, I decided I'd give it one more try, and this time I'd go for a more methodical approach. I sat down and started playing, and any time I'd reach a door, I'd add to a map that I started drawing in one of my notebooks. There's a picture of how far I got on the left. I decided that because this entire game was basically one giant maze, the only way I was going to get through it is if I knew where the hell I was. This was going just great for a while, and I was actually, for the first time in my life, legitimately enjoying Metroid. Everything was going great. Then I got to fucking Kraid's Lair and everything turned to shit.

I dunno if you've ever played Metroid, but if you have played it, you know how giant of a pain in the ass Kraid's Lair is. It didn't help that the first time I went there, I had like 1 extra energy tank, no Varia suit, and nothing else that'd make the place bearable. So while I'm going along my merry way trying to map out this tunnel of doors, I'd usually just get my ass killed and have to start exploring all over. It was at this point that I decided fuck drawing my own maps, I'm just gonna look one up. I had a subscription to Nintendo Power as a kid, and while Nintendo Power didn't go into publication until 1988 and I didn't get into being alive until 1989, I assume I would've gotten my hands on the map somehow around that time. I think I remember the Angry Video Game Nerd showing some pictures of Metroid maps in an issue of Nintendo Power. Maybe they put them in an issue when they did that yellow-stickered Metroid reissue cart. The one that didn't have the ADVENTURE SERIES thing on it with a terrible hand-drawn screenshot. But, I digress.

So, not only is the place hard as hell if you come ill-equipped, but it really is just a giant god damned maze. The game as a whole is a maze, but compared to Kraid's Lair, it's nothing. Kraid's Lair is a horrible mess of identical looking rooms with identical powerups placed specifically so you don't know where the hell you are, exactly. As I'm writing this, I'm looking at a map and seeing there are only like 4 missile upgrades jammed around there, but when I was playing it I felt like there were thousands. I'm probably just some kind of idiot. To make matters worse, there's a fake boss in there. It'd be a pretty huge smelly pain in the ass if you killed the fake Kraid, climbed all the way back up to the door to Tourian only to find that you killed the wrong one. So, you climb all the way back down, find your way to the real Kraid, finally actually kill him, and then have some retarded wall climbing shit where you have to blow holes in a wall of those bricks that come back after you shoot them. It doesn't help that I had the wave beam here. Suicide was faster. I'll stop this section here because I don't want to turn into another AVGN ripoff. Takeaway message: shit's frustrating.

I'm actually having a lot of fun with the game now that I'm out of that hellhole and have an actual, decent quality map. It's like I'm playing my good old friend Super Metroid, just a little more primitive. I'm planning on moving on to Metroid II again after this, and hopefully playing through the whole series. I'm especially looking forward to playing Zero Mission after this, which I hadn't played before. I'm sure it'll take out a lot of the more frustrating crap that's here. The screenshots look like Super Metroid, so that's cool. I dunno if I'll include the Prime series. Probably not. People love them though, so maybe I should. I dunno.

Well anyway, that's all I can think of for now. I sure killed a lot of time and avoided a lot of studying by writing this. GROZLAM OUT

8/18/09

Well this blog may be dead

BUT I'M NOT

Still working on Dog Adventure. I took a biiig break in like.. June where I didn't do anything, but I've been making massive strides since then. I want to say I'm about 25-50% done with the game, but I'm not sure exactly. I have a lot more ideas that I want to incorporate, but with each town it's getting harder to write dialogue that's funny or interesting. Whatever, I'll keep trying and you 0 readers will have yourself a wacky Dog Adventure game to play some day.

If there is anyone reading this, though, you want to suggest a place to promote/release Dog Adventure besides here? Some RPG Maker Game site? That'd be soup-er meal.