6/13/09

VAMPIRE LINE NEW YEARS SPECIAL

WAIT NO

I'm releasing a game I made in about an hour or something in MMF, though.


THERE IT IS. ENJOY. It's basically a low-quality ripoff of Megaton Punch from Kirby Superstar, but hey whatever. Just.. close and reopen the program if you want to play more than once. Restarting makes it wacky because there's a minor bug I'm too lazy to fix

EDIT: Uploaded a new version that I did today. It's slightly better wooooooo

6/6/09

MAXIMUM ARMOR

Fun news on the Bainemo front.

I've...more or less abandoned my RPG for the moment. It still exists, I'm just not working on it. WHY YOU ASK? Well you see, I just learned about Allegro, a...plugin or whatever for C++. It has allowed me to program my own games in C++, from scratch. It's quite exciting, and is something I always wanted to learn how to do. It's extremely smile-making literally having complete control over every single thing that goes on in your game, but extremely frown-making having to deal with how obnoxious coding is. I'm learning a life skill, though, so hey. Skill.

Right now I'm still working on my engine. I've got collision PRETTY much down (which was a GOD DAMN PAIN IN THE ASS), and drawing the actual graphics is no problem at all. At the moment I've got a triangle who can slide around and jump. Not bad considering I programmed the entire thing myself. Once I make my engine less horrible I'll be working on actual maps/graphics/whatever. You know, the "fun" stuff.